Last Arc
Hold the line
Walls of glowing blocks march down on your arc. Hold the battlefield to aim your cannon, blast the walls apart and spend the cash you earn on upgrades in the middle of the run.


Upgrade mid-run
Pour cash into damage, fire rate, multishot, critical hits, shields and armour as the waves build. Every wave hits harder, and every run makes you stronger.
- Lasers
- Homing missiles
- Chain lightning
- Side turrets
- Piercing railgun
- Screen-clearing nova
A hundred worlds. A hundred bosses.
Fight through twenty biomes, from ember wastes and haunted graveyards to deep space, neon cities and glaciers, then on to blossom groves, moon bases, stormy harbours and cyberspace. Every world ends with a boss built from armoured blocks that fires back.

Ember

Graveyard

Nightfall

Toxic

Void

Neon City

Dunes

Glacier

Abyss

Crystal Caves

Tempest

Jungle

Sakura Grove

Foundry

Mycelia

Lunar Base

Harbor

Savanna

Olympus

Cyberspace
Stronger every run
Earn cores from every run and spend them in the Workshop on permanent upgrades and new weapons. Collect gems from the daily gift and your first clear of each world, then spend them in the Gem Vault.
Workshop
- Base damage◆ Cores
×1.1 per level
- Base fire rate◆ Cores
+4% per level
- Critical edge◆ Cores
+2% crit chance
- Impact core◆ Cores
+5% splash radius
Gem Vault
- Overcharge♦ Gems
×1.15 damage
- Bulwark♦ Gems
×1.15 shield
- Hyperdrive♦ Gems
+3% fire rate
- Gold rush♦ Gems
×1.1 run cash
